Quick Search Quick Search


Articles PLAY Pen Article

Teaching Children To Climb Up Stairs

Goooo-ing Up!

Read more...

Universal Access Resources
Dragonfly: Specials Needs and Universal Access Resource
Universal Access Educational Video Games and Software.
Dragonfly USA

Charlsie's Chuckle

Note: Review only, product no longer for sale.

Share in Charlsie's birthday adventure!

Like other boys his age, Charlsie delights in many things - a butterfly winging by his window, his mother's smile, or the good feeling that comes from learning to do something new all by himself. On his birthday, he's especially happy when he is given a blue bicycle. Charlsie chuckles and chuckles as he takes off on his first solo ride, an adventure that he, his family and the town will never forget. Charlsie's Chuckle shows that children of all abilities have the power to make a significant contribution, and also proves that a little laughter can make all the difference in the world. 32pg. Written by Clara Widess Berkus. Graphic design by Margaret Dodd.8.66

N0118


Charlsie's Chuckle

Typical Access Profile

Auditory

Normal
Low
Extremely Low
Not Using Hearing
Hyper-Acute

Vision

Normal
Low
Extremely Low
Not Using Vision

Gross Motor

All
Some
Few
Not Using Gross Motor

Fine Motor

All
Some
Few
Not Using Fine Motor

Developmental Age Range

0 - 2
3 - 5
6 - 8
9 - 12
13 and Over

Language

Typical
Some Spoken
Receptive Only
Sign
Assistive/Augmentitive
Not Using Language
Welcome

Welcome to Dragonfly USA.

Play Tip PLAY Tip

Assentive Computer Technology - Infrared Head Pointing

The Tracker and the Smart Nav AT can be helpful for users with carpal-tunnel syndrome, severe arthritis, quadriplegia, ALS, muscular dystrophy, and multiple sclerosis. Head pointing should be considered for computer users who have good head control and poor (or no) fine motor skills in their hands. Pointing is the quickest, most direct way of controlling the computer. Many people with disabilities have been forced to use scanning, mouth sticks, and other alternative devices when all they really needed to do was somehow point. One 'point' to remember when considering this kind of alternative mouse: you can use your head, but you don't really have to. You may use any body part that has reliable movement and control, like an arm or a knee, to place the dot upon. Also, you may use a hat, a headband, or a sweatband to hold the dot if you do not want to place the dot directly upon the skin.

Read more...

Copyright © 1994-2009 Dragonfly. All rights reserved.